libsf3
|
#include <sf3_audio.h>
Data Fields | |
struct sf3_identifier | identifier |
uint32_t | samplerate |
The samplerate of the audio in Hertz. | |
uint8_t | channels |
The number of audio channels per audio frame. | |
uint8_t | format |
uint64_t | frame_count |
The total number of audio frames stored. | |
char | samples [] |
uint8_t sf3_audio::channels |
The number of audio channels per audio frame.
Definition at line 42 of file sf3_audio.h.
uint8_t sf3_audio::format |
The data format of the samples. See the SF3_AUDIO_FORMAT enumeration.
Definition at line 45 of file sf3_audio.h.
uint64_t sf3_audio::frame_count |
The total number of audio frames stored.
Definition at line 47 of file sf3_audio.h.
struct sf3_identifier sf3_audio::identifier |
Definition at line 38 of file sf3_audio.h.
uint32_t sf3_audio::samplerate |
The samplerate of the audio in Hertz.
Definition at line 40 of file sf3_audio.h.
char sf3_audio::samples[] |
The opaque sample data. See sf3_audio_sample_size See sf3_audio_frame_size
Definition at line 51 of file sf3_audio.h.